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Released three years after Melee, one of the bosses in the game, Psycho Mantis, taunts Solid Snake by claiming to have the ability to read minds among his ways of proving this is by reading data off the inserted memory card and asking Snake and, by extension, the player, about other save data found on the card. Metal Gear Solid: The Twin Snakes, an enhanced port of Metal Gear Solid for the GameCube, features further compatibility with Melee's save data. Psycho Mantis "reads" the player's memory card in Metal Gear Solid: The Twin Snakes. Save data for Pikmin takes up 27 blocks on a memory card.Ĭompatibility with Metal Gear Solid: The Twin Snakes Pikmin itself was released after Melee in PAL regions, which made it impossible to collect all the trophies in the game's first month of release in Japan and North America, Pikmin was released prior to Melee. Pikmin's save data needs to be on the same card as the Melee save data. In an unusual use of the memory card, players are rewarded the Captain Olimar trophy if they have save data from Pikmin on their memory card while loading up Melee. Melee requires 11 blocks for its save data, along with further blocks in order to save snapshots the latter can require anywhere from 3 to 12 blocks of data depending on the complexity of the image.īy default, Melee reads save data from Slot A only, though Snapshots can be viewed from either Slot A or B. If no memory card is present, the game will warn the player of the fact when the game is booted, though the player can still play the game inserting a memory card at any point will let the game begin to save data, though it will overwrite any previous Melee data on the card.
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#Wii save game editor manual#
The GameCube memory card is necessary in order to save data of any sort in Melee, including Records, unlockable characters, and other accomplishments, as well as snapshots taken with the game's Camera mode as data is frequently saved throughout gameplay, Melee's manual recommends against removing cards or shutting down the console before returning to the title screen.